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PRODUCT DEVELOPMENT METHODS IN VIRTUAL REALITY

Published online by Cambridge University Press:  27 July 2021

Hans-Patrick Balzerkiewitz*
Affiliation:
Ostfalia University of Applied Sciences
Carsten Stechert
Affiliation:
Ostfalia University of Applied Sciences
*
Balzerkiewitz, Hans-Patrick, Ostfalia University of Applied Sciences, Mechanical engineering, Germany, h.balzerkiewitz@ostfalia.de

Abstract

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The aim of this paper is to show to how far VR technology can help in the implementation of methods in product development. First, an overview of the product development approach and VR technology is given. Then, an evaluation scheme is developed to examine product development methods for their VR suitability. Finally, the results are evaluated and recommendations for future research are given.

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
The Author(s), 2021. Published by Cambridge University Press

References

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