No CrossRef data available.
Article contents
Simulations and Role Playing (S&RP) I Track Summary
Published online by Cambridge University Press: 14 July 2006
Extract
Undergraduates often have difficulty conceptualizing phenomena for which they have little experience, such as life in an Islamic state or the pressures of foreign policy decision making. The participants of the S&RP Track I explored multiple ways political science might address this challenge. While the exercises employed by participants differed, the desire to help students experientially learn key concepts and materials provided the central motivation. S&RP are a valuable complement to traditional teacher-centered methods of content delivery, such as lectures that tend to focus on acquisition of knowledge without reflection. One clear advantage of S&RP is the ability to encourage synthesis and evaluation of information by literally taking students out of their chairs and having them “learn by doing.” Such strategies help students shift their roles from being passive receivers of information to active participants in the learning process. The participants of this track felt strongly that S&RP can play a vital role for students, faculty, and their institutions by enhancing faculty ability to impart key skills, analytical tools, and varied perspectives to students who in turn become empowered as a part of their own education. As institutions compete for students and students demand applicable courses, novel teaching methods that make clear connections between political instruction and the lived realities of those taught benefit everyone.
- Type
- 2006 APSA TEACHING AND LEARNING CONFERENCE TRACK SUMMARIES
- Information
- Copyright
- © 2006 The American Political Science Association