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This conclusion places the arguments of Virtual Play within the larger context of virtual and fictional experiences in our culture, and reiterates the stakes of a more participatory, more vicarious criticism for understanding why imaginative literature continues to matter today. It gives a brief account of the ‘patch notes’ to the popular video game The Sims 4, and suggests how the imaginative structure of digital simulations meaningfully parallels the pleasures of novel fiction we have been documenting. Finally, it acknowledges potential problems with and proposes a future direction for this research, pointing to the role that vicarious reading has to play both in raising and answering questions about simulated violence and intimacy.
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