14 results
Effectiveness of a Fire Disaster PFA Simulation Game: A Single-Blinded Trial
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- Journal:
- Disaster Medicine and Public Health Preparedness / Volume 18 / 2024
- Published online by Cambridge University Press:
- 12 April 2024, e64
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Chapter 9 - Developing Change Competencies
- from Part IV - The Development of Change Leadership
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- Book:
- The Psychology of Organizational Change
- Published online:
- 28 September 2023
- Print publication:
- 12 October 2023, pp 185-207
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A STUDY ON THE POTENTIAL OF GAME BASED LEARNING FOR SUSTAINABILITY EDUCATION
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- Journal:
- Proceedings of the Design Society / Volume 3 / July 2023
- Published online by Cambridge University Press:
- 19 June 2023, pp. 415-424
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Serious Game Design Principles for Motor Evaluation of Patients with Neurological Diseases
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- Journal:
- Proceedings of the Design Society / Volume 2 / May 2022
- Published online by Cambridge University Press:
- 26 May 2022, pp. 1351-1360
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DEEPER COMPREHENSION OF BASIC ENVIRONMENTAL ISSUES THROUGH SERIOUS GAME
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- Journal:
- Proceedings of the Design Society / Volume 1 / August 2021
- Published online by Cambridge University Press:
- 27 July 2021, pp. 881-890
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Teaching Disaster Medicine With a Novel Game-Based Computer Application: A Case Study at Sichuan University
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- Journal:
- Disaster Medicine and Public Health Preparedness / Volume 16 / Issue 2 / April 2022
- Published online by Cambridge University Press:
- 16 November 2020, pp. 548-554
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RAISING VALUE AND SUSTAINABILITY AWARENESS FOR CRITICAL MATERIALS: A SERIOUS GAME FOR THE AEROSPACE SECTOR
- Part of
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- Journal:
- Proceedings of the Design Society: DESIGN Conference / Volume 1 / May 2020
- Published online by Cambridge University Press:
- 11 June 2020, pp. 737-746
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Serious game dans la psychoéducation aux troubles bipolaires
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- Journal:
- European Psychiatry / Volume 28 / Issue S2 / November 2013
- Published online by Cambridge University Press:
- 16 April 2020, pp. 25-26
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Évaluation de l’intérêt d’un Serious game chez des patients souffrant de troubles bipolaires inclus dans un programme de psychoéducation
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- Journal:
- European Psychiatry / Volume 28 / Issue S2 / November 2013
- Published online by Cambridge University Press:
- 16 April 2020, p. 26
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Quelles applications thérapeutiques pour le serious game en psychiatrie ?
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- Journal:
- European Psychiatry / Volume 30 / Issue S2 / November 2015
- Published online by Cambridge University Press:
- 15 April 2020, p. S66
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Un système interactif pour aider les sujets âgés à utiliser des jeux sérieux
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- Journal:
- European Psychiatry / Volume 30 / Issue S2 / November 2015
- Published online by Cambridge University Press:
- 15 April 2020, pp. S116-S117
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Recommandations pour l’utilisation des technologiques de l’information et de la communication (TIC) et des serious games dans les pathologies neuropsychiatriques
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- Journal:
- European Psychiatry / Volume 30 / Issue S2 / November 2015
- Published online by Cambridge University Press:
- 15 April 2020, pp. S48-S49
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Utilisabilité des jeux vidéo sérieux avec activités physiques et cognitives dans le vieillissement normal, la maladie d’Alzheimer et les maladies apparentées
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- Journal:
- European Psychiatry / Volume 30 / Issue S2 / November 2015
- Published online by Cambridge University Press:
- 15 April 2020, p. S119
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Design of a Participatory Decision Making Agent Architecture Based on Argumentation and Influence Function – Application to a Serious Game about Biodiversity Conservation
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- Journal:
- RAIRO - Operations Research / Volume 44 / Issue 4 / October 2010
- Published online by Cambridge University Press:
- 22 December 2010, pp. 269-283
- Print publication:
- October 2010
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