10 - GUIs
Published online by Cambridge University Press: 20 April 2020
Summary
This chapter covers graphical user interfaces (GUIs) using the tkinter module. The chapter starts with how to lay out a window and place user interface elements (widgets) in that window. It goes on to explain event-driven programming and how to attach basic functionality to widgets.
- Type
- Chapter
- Information
- Python for Linguists , pp. 233 - 260Publisher: Cambridge University PressPrint publication year: 2020