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Play in(g) international theory
Published online by Cambridge University Press: 18 June 2019
Abstract
While the study of games and gaming has increased in International Relations in recent years, a corresponding exploration of play has yet to be developed in the field. While play features in several key areas – including game theory, videogames and popular culture, and pedagogical role-plays and simulations – little work has been done to analyse its presence in, and potentials for, the discipline. The aim of this article is to introduce the study of play to IR. It does this by demonstrating that play is political, and that it is at work across the global arena. Drawing on the deconstructive tradition associated with Jacques Derrida, its core contribution is a theorisation of play. The central argument developed is that play is (auto)deconstructive. By this I mean (1) that play precipitates an unravelling of any attempt at its conceptualisation, and (2) that this illustrates the value of a deconstructive approach to international theory. This claim is substantiated through an analysis of four key binary oppositions derived from Johan Huizinga's Homo Ludens. Having shown how play powerfully deconstructs its own conceptual foundations, I argue that a playful approach offers a robust challenge to entrenched assumptions in international theory.
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- Research Article
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- Review of International Studies , Volume 45 , Special Issue 5: Special Issue on Populism , December 2019 , pp. 891 - 914
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- Copyright © British International Studies Association 2019
References
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179 Huizinga, Homo Ludens, p. 10.
180 Cited in Ehrmann, Game, Play, Literature, p. 54.
181 Ibid., p. 55.
182 In Ryall, Russell, and Maclean (eds), The Philosophy of Play, p. 155.
183 Hans, The Play of the World, pp. 3–4.
184 Nagel, Masking the Abject, p. 1.
185 Ibid.
186 Ibid., p. 3.
187 Spariosu, Dionysus Reborn, p. 162.
188 Ibid.
189 Ibid., pp. 154–5.
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191 In Ryall, Russell, and Maclean (eds), The Philosophy of Play, p. 121.
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