This paper proposes a novel hierarchical multi-layer
decision tree for representing reactive robot navigation knowledge. In this
representation, the perception space is decomposed into a hierarchical set
of worlds reflecting environments which are homogeneous in nature and
which vary in complexity in an ordered manner. Each world
is used to produce a corresponding decision tree which is
trained incrementally. The instantaneous perception of the robot is used
to select an appropriate rule from the decision tree and
a sequence of rule activations form the complete trajectory. The
ability to keep the knowledge complexity manageable and under control
is an important aspect of the technique.