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Rome: The Game. Creating an online course as an interactive adventure game
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- Journal:
- Journal of Classics Teaching , First View
- Published online by Cambridge University Press:
- 03 June 2024, pp. 1-11
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Chapter 21 - Digital Editions
- from Part III - Applications
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- Book:
- Technology and Literature
- Published online:
- 30 November 2023
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- 14 December 2023, pp 396-416
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Chapter 17 - Students’ Social Networks in a Digitalised and Multicultural World
- from Part IV - Networking and Social Activities
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- Digital Transformation and Disruption of Higher Education
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- 09 June 2022
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- 23 June 2022, pp 209-222
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9 - From Paratext to Hypertext
- from PART IV - New Ways of Implicating Through the Digital Medium?
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- The Stylistics of ‘You'
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- 06 January 2022
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- 13 January 2022, pp 197-220
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Labours of Seduction in Immersive and Interactive Performance
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- Journal:
- New Theatre Quarterly / Volume 36 / Issue 1 / February 2020
- Published online by Cambridge University Press:
- 13 March 2020, pp. 73-83
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- February 2020
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Technologies for Children
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- Published online:
- 05 December 2019
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- 29 July 2019
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