Book contents
- Children’s Online Language and Interaction
- Children’s Online Language and Interaction
- Copyright page
- Dedication
- Contents
- Figures and Tables
- Preface
- Acknowledgements
- Transcription Conventions
- 1 What Is Talk and Why Do Children Need It?
- 2 Beyond Emotions: Emoji Talk
- 3 Penguin Talk
- 4 Video Game Talk
- 5 Minecraft Interaction
- 6 Children’s YouTube Comments on Ethan Gamer
- 7 Online Grooming Talk
- 8 Summary of Findings, Implications, and Guidelines
- Appendix: Data Table
- References
- Index
8 - Summary of Findings, Implications, and Guidelines
Published online by Cambridge University Press: 19 December 2024
- Children’s Online Language and Interaction
- Children’s Online Language and Interaction
- Copyright page
- Dedication
- Contents
- Figures and Tables
- Preface
- Acknowledgements
- Transcription Conventions
- 1 What Is Talk and Why Do Children Need It?
- 2 Beyond Emotions: Emoji Talk
- 3 Penguin Talk
- 4 Video Game Talk
- 5 Minecraft Interaction
- 6 Children’s YouTube Comments on Ethan Gamer
- 7 Online Grooming Talk
- 8 Summary of Findings, Implications, and Guidelines
- Appendix: Data Table
- References
- Index
Summary
Chapter 8 summarizes findings and reviews the implications of previous chapters, including health and safety considerations related to screen time and online interaction. Specifically, it recapitulates guidelines on how to fit gaming and written online interaction into children’s lives in a balanced, principled way, to promote safe, collaborative learning with other children and adults. These guidelines also summarize previously discussed criteria for selecting and setting up appropriate videogame and social media interaction to maximize learning benefits and safety. These include the introduction of developmental guidelines and goals for video games, as there are for children’s books, to provide appropriate scaffolded support for children, including for the development of children’s first and additional languages. Suggestions for conducting further research using conversation analysis in this area are also discussed, to cover a range of similar digital contexts and age groups.
Keywords
- Type
- Chapter
- Information
- Children's Online Language and Interaction , pp. 177 - 192Publisher: Cambridge University PressPrint publication year: 2025