Book contents
- Handbook of Augmented Reality Training Design Principles
- Handbook of Augmented Reality Training Design Principles
- Copyright page
- Dedication
- Contents
- Figures
- Tables
- Preface
- Acknowledgments
- Chapter 1 Introduction
- Chapter 2 Recognition Skills
- Chapter 3 Engagement
- Chapter 4 Scenario Building
- Chapter 5 Fidelity and Realism
- Chapter 6 Supporting Mental Model Construction
- Chapter 7 Scaffolding and Reflection
- Chapter 8 Synthesis
- Chapter 9 Conclusion
- References
- Index
Chapter 3 - Engagement
Published online by Cambridge University Press: 18 May 2023
- Handbook of Augmented Reality Training Design Principles
- Handbook of Augmented Reality Training Design Principles
- Copyright page
- Dedication
- Contents
- Figures
- Tables
- Preface
- Acknowledgments
- Chapter 1 Introduction
- Chapter 2 Recognition Skills
- Chapter 3 Engagement
- Chapter 4 Scenario Building
- Chapter 5 Fidelity and Realism
- Chapter 6 Supporting Mental Model Construction
- Chapter 7 Scaffolding and Reflection
- Chapter 8 Synthesis
- Chapter 9 Conclusion
- References
- Index
Summary
Learner engagement is the foundation for effective training. This chapter describes two design principles for creating engaging augmented reality-based recognition skills training. The Immersion Principle describes ways in which training designers can create a sense of learner presence in the training through cognitive and physical engagement. The Hot Seat Principle describes a strategy to increase engagement by making the learner feel a sense of responsibility for training outcomes. This is particularly useful for team and small group training. The discussions of both principles include examples, theoretical links, and implications for people designing augmented reality training.
Keywords
- Type
- Chapter
- Information
- Handbook of Augmented Reality Training Design Principles , pp. 17 - 33Publisher: Cambridge University PressPrint publication year: 2023