Book contents
- Frontmatter
- Contents
- Preface
- Acknowledgements
- 1 Preliminaries
- 2 Matrix Algebra
- 3 Graphical Linear Programming
- 4 Sensitivity Analysis and Duality
- 5 The Simplex Algorithm
- 6 Game Theory
- 7 More Game Theory
- 8 Sensitivity Analysis, Ordinal Games, and n-Person Games
- 9 More Linear Programming
- Appendix A Rapid Review of Sets and Probability
- References
- Index
9 - More Linear Programming
Published online by Cambridge University Press: 11 March 2021
- Frontmatter
- Contents
- Preface
- Acknowledgements
- 1 Preliminaries
- 2 Matrix Algebra
- 3 Graphical Linear Programming
- 4 Sensitivity Analysis and Duality
- 5 The Simplex Algorithm
- 6 Game Theory
- 7 More Game Theory
- 8 Sensitivity Analysis, Ordinal Games, and n-Person Games
- 9 More Linear Programming
- Appendix A Rapid Review of Sets and Probability
- References
- Index
Summary
In this chapter, we return to linear programming. We begin by covering Phase I pivoting, so that now readers can solve any linear programming problem, whether it is a standard form problem or not. Then we return to sensitivity analysis, but now with the benefit of the simplex algortihm, we show how it becomes much easier to calculate revised optimal solutions and stable ranges of parameters by using some simple matrix algebra.Finally, we consider integer programming, where we require that the solution values of some or all of the decision variables to be integers. While there are several possible approaches, we stick to the branch and bound method in this text. We also observe that integer constraints can be easily handled when solving integer programming problems using Microsoft Excel.
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- Information
- Invitation to Linear Programming and Game Theory , pp. 423 - 479Publisher: Cambridge University PressPrint publication year: 2021