Book contents
- Frontmatter
- Dedication
- Contents
- Preface
- Acknowledgements
- Reading Guide
- 1 Introduction
- Part I The Sobolev Space Setting
- Part II The Game Theoretic Approach
- Part III The Banach Space Setting
- Part IV Game Theoretic Approach on Banach Spaces
- Part V Applications, Developments, and Open Problems
- Part VI Appendix
- 25 Fundamental Concepts
- Bibliography
- Algorithms
- Glossary
- Nomenclature
- Index
- Identities
25 - Fundamental Concepts
from Part VI - Appendix
Published online by Cambridge University Press: 10 October 2019
- Frontmatter
- Dedication
- Contents
- Preface
- Acknowledgements
- Reading Guide
- 1 Introduction
- Part I The Sobolev Space Setting
- Part II The Game Theoretic Approach
- Part III The Banach Space Setting
- Part IV Game Theoretic Approach on Banach Spaces
- Part V Applications, Developments, and Open Problems
- Part VI Appendix
- 25 Fundamental Concepts
- Bibliography
- Algorithms
- Glossary
- Nomenclature
- Index
- Identities
Summary
This chapter presents, reviews, and summarizes fundamental concepts used throughout the book with the purpose of making it self-contained.
Keywords
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- Operator-Adapted Wavelets, Fast Solvers, and Numerical HomogenizationFrom a Game Theoretic Approach to Numerical Approximation and Algorithm Design, pp. 429 - 443Publisher: Cambridge University PressPrint publication year: 2019